Episode 152 What Is Needed For A Player’s Guide?

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152 What Is Needed For A Player Guide

Today’s Topic Episode 152 What Is Needed For A Player’s Guide?

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For complete Fantasy Worldbuilding, show notes go to Gardul.com

Podcast Show Flow

  1. Important features And Beliefs
  2. History of the area
  3. Cultural Breakdown
    1. Cultural Norms
    2. Important Factions
    3. Common Traits
    4. Bonus is Languages
  4. Racial Breakdown
    1. Common traits
  5. Geography
  6. Religions
    1. Pantheon
    2. Important observations
  7. State Structure
    1. View on Neighbors
    2. Social Structure
    3. Types of common people
  8. Important People
  9. Food, Art, Architecture, music, and dress
  10. Beasts and mean shit
  11. Magic rules and parameters

Please Subscribe, Rate and Review us on iTunes
For complete Fantasy Worldbuilding, show notes go to Gardul.com

The Worldbuilding Task for the Day

Create your own Player’s Guide

The Real-world Task for the Day

Focus on learning one new thing a month

Michael’s Resources

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Please Subscribe, Rate and Review us on iTunes
For complete Fantasy Worldbuilding, show notes go to Gardul.com

Images and quotes

I didn’t mention that chairs have exploding bottoms in my realm, oh yes no one sits in exploding chairs in my realm. Oh well, time to create a new character again. Oh I didn’t tell you, if you touch door handles people will kill you for defaming their god. Well, I hope you have a backup character.

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