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Today's Topic The effects of climate on Fantasy Worldbuilding
Join Michael and Jeff as the climate in fantasy world-building.
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For complete Fantasy Worldbuilding, show notes go to Gardul.com
Podcast Show Flow
- Global warming lead to abundance in areas, usually around rivers
- Abundance leads to people moving less
- Moving less and abundance leads to over population
- And overpopulation leads to farming or migrating
- The warmth gave then it took at least some of it away
- Nubia is now a desert
- Fertile Crescent is much less fertile
- Mediterranean lost its touch
- Indus had a bad day
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For complete Fantasy Worldbuilding, show notes go to Gardul.com
The Worldbuilding Task for the Day
War game out different climate effects on your main culture.
The Real-world Task for the Day
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Please Subscribe, Rate and Review us on iTunes
For complete Fantasy Worldbuilding, show notes go to Gardul.com
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